Three.js Perspective Camera – Interactive 3D Graphics
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Three.js Perspective Camera – Interactive 3D Graphics

Before explaining how projection works, let’s talk about how the perspective camera is set in 3Js. It’s similar to the Orthographic Camera, in fact, the creation call has few parameters. We know what the last three are. The aspect ratio […]

History of the Teapot – Interactive 3D Graphics
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History of the Teapot – Interactive 3D Graphics

You may have noticed that there have been a few teapots in these lessons. I hope you like them because you’ll be seeing lots more of them as we go. The teapot model was created by Martin Newell, one of […]

Hierarchy of Objects – Interactive 3D Graphics
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Hierarchy of Objects – Interactive 3D Graphics

We’ve used object 3D to give us access to a few extra transforms in the chain. However, object 3D is designed for another purpose that is extremely useful. What object 3D does is create a parent child relationship between two […]