Stop Motion Animation Part 3 – Camera, Lighting & Software – PREVIEW

Stop Motion Animation Part 3 – Camera, Lighting & Software – PREVIEW


>>Music Playing>>STEPHEN CHIODO: If you followed our direction I’m sure everybody, right now, has a beautiful set, ready for photography, which is going to be the next step that we’re
going to do with you guys.>>CHARLIE CHIODO: Welcome back to Day 3 of
the Stan Winston School of Character Arts The Chiodo Brothers Stop Motion class.>>EDWARD CHIODO: Yeah, today we’re going
to be focusing on camera and lighting techniques.>>CHARLIE: Yeah, that’s what we’ve got, a
puppet and a set, now we have to figure out how to photograph
them, to make your vision come to life.>>STEPHEN: It’s really the tech side of things,
we’re going to show you guys. We’re going to talk about the cameras, the
digital cameras you’re gonna use. We’re gonna talk about lenses and exposure, how to do some basic digital photography.>>EDWARD: We’re going to introduce you to
some basic capture software, some state-of-the-art products, to some of the more reasonable freebies that
you can get online.>>STEPHEN: And we’ll talk about 3-point lighting, fill light, key light and some back light. We’ll kind of play around with different angles
of view, get you some good angles to make your set
and character look really good.>>CHARLIE: Yeah, that’s the thing, you’ll
capture the mood that you want to have in your set piece.>>EDWARD: If you want to get ambitious, we’ll
also give you some tips on how to animate the camera, good camera moves.>>STEPHEN: Yeah, yeah, so stay tuned, this is the really fun part, this is where
you make animation come alive. So enjoy and pay attention.>>EDWARD: Let’s get our tech on.>>Music Playing>>STEPHEN: Stay tuned for Part 4 where we
go in to the Stop Motion technique of animating.

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