BSDF and BSSRDF – Interactive 3D Graphics
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BSDF and BSSRDF – Interactive 3D Graphics

I simply made up the anisotropic function out of my head. However, there’s considerable research about how to capture BRDFs from materials, and how to make functions to compactly represent them. BRDFs are just the start. There’s also the BSDF, […]