Alternative Software | Free Open Source 2D Animation Software | Wick Editor Tutorial & Review

Alternative Software | Free Open Source 2D Animation Software | Wick Editor Tutorial & Review

Hello my name is Hayden from And I have a question for you! Are you looking for a free open-source alternative To Adobe flash or other 2D animation softwares? Do you want one that is simple and beginner friendly? Well… I have got one for you today… WickEditor is a free open source animation web tool that also has an inbuilt script editor for advanced users. Today I am going to be showing you the animation side of things from my little time using it. From what I have seen so far you have all the necessary tools to create great 2D animations. (Unlike this one) The simplicity of the editor is it’s greatest asset as it is both clean and uncrowded making an ideal working environment for those who are just beginning or even those looking for a streamlined alternative to other more advanced softwares such as toonboom, blender or OpenToonz. The editor can be found at There are currently two versions that you can use. The Open Beta which is accessible from the landing page link, or the Alpha, which is found in the forums. As it is the most accessible and visible I am going to focusing on the Open Beta 0.15.2. As of this recording. But all what I am about to show you relates to the alpha version too. So if you would like to use that, you may. They advise to use this tool on either firefox or chrome (Sorry edge users) Upon creating our new workspace. We can set our workspace resolution via the Project settings. To begin creating an image we first have to set a keyframe. We can do that by pressing the plus button on the timeline. We will be greeted with a new frame with non solid circle inside, this means that there is no information on the current frame. We can fix that! Then if we press ‘B’, ‘B’ for brush, we will have access to our brush tool. We can then start drawing. You will see that nothing is happening. This is because my brush color is set to white. To change the color we are going to press our color picker then pick a new color. We cannot however begin drawing with our new chosen color until we confirm our selection by pressing the tick button. so just remember that, we have to confirm our color selection before we begin drawing again. It is a bit different from other software, but I believe that it is like this because it is a web-based software. Next we are going to want to create a new frame, to do that I am going to press my Plus button again. In animation, having an onion skin, or another way to quickly glance at the previous and future images is important. To turn onion skin on we are going to press this very cute looking onion to the side of the timeline. But you will notice that because we have set our next frame 4 frames out from our first no onion skin is appearing. This is because the frames have to be touching in order for the software the consider them next to one another. We can easily extend the length of our first frame by dragging the frame out. We now get our onion skin and can begin the drawing this Key Frame. You would then go about creating your frames as such, making sure that you drag and scale the frames so that they are touching the ones behind and ahead of it in the timeline. To play our animation we can press the play button, or we can press enter. We can also shift enter to play our animation on a loop. To color our pretty sloppy animation is also very easy. We can create a new layer by pressing this add layer button to the side of our timeline. near the onion skin button. It will automatically create a layer below our first layer. Like in photo editing softwares, the lower a layer is on the workspace, the lower it will be renderered in “z space”, meaning it will appear behind the layers above. We can use this to our advantage by outlining where we want our color to go then using the fill brush to create our color using the frames above as a reference. Just make sure that when doing this you have your layer, that you want to be your color layer, selected. Otherwise, you are going to be drawing over your already created outlines. Exporting our animation is easy as well, we simply press export and then our file will be downloaded through our browser. Exporting our animation is easy as well, we simply press export and then our file will be downloaded through our browser. If I have missed it or am mistaken be sure to let me know in the comments below. And there we have it. A quick and sloppy animation: Done! As I said before The simplicity of the editor is it’s greatest asset and it is perfect for beginners or even advanced users who just want to jump right in without all the fiddly stuff that comes with other alternatives. I myself prefer blender, as I am more comfortable with the nuances of that software and can easily navigate through its many menus and functions. As a free alternative to flash or other 2D animation softwares goes this one has my tick of approval but I do wish it had a bit more export options. Thank you so much for watching, if you have found this video helpful and informative be sure to hit that like button also if you would like to see more content like this please hit that subscribe and bell button so that you will be notified upon its release. Thank you so much for watching. This is Hayden Falzon from, signing off.

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  1. Hey falzon. Can you please make tutorial on compositing object with real life footage in eeve. Please make a video on this to get a life like results in eeve. As cycle is very slow and eeve is very fast rendering engine. Please make a tutorial on this topic.

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